But there comes a point where quality of life features start removing gameplay opportunities. In an era where most gamers are playing with what limited time they have between work, mini-maps exist so as not to “waste” time - keeping gameplay’s pace ever-moving. The average mini-map nowadays shows you a detailed depiction of your surroundings, any interactable objects or landmarks, and a waypoint directing you towards your next destination.
Mini-maps have become an almost fundamental part of modern game design.